Hello, my name is

Evan Eldridge

Software & Systems Developer

About me

Driven Computer Science Grad Exploring Tech & Engineering Opportunities

Fixing, building, and figuring it out.

As a recent graduate with a Bachelor’s degree in Computer Science from Lewis & Clark College, I am a motivated and detail-oriented individual seeking opportunities across the technology and engineering landscape. With a solid foundation in computer science and a passion for solving real-world problems, I’m eager to contribute to teams focused on software development, data analysis, systems administration, electronics, and technical support.

During my academic journey, I developed strong problem-solving and analytical skills, complemented by hands-on experience with programming, system troubleshooting, and project-based collaboration. I’m committed to continuous learning and adaptable across disciplines—ready to take on challenges that require both technical expertise and a thoughtful, solution-driven mindset.

What I do

I take ideas from concept to completion—planning, building, and refining along the way.

UI/UX Design

I design clean, intuitive interfaces that enhance usability, communicate clearly, and create a seamless user experience.

Full Stack Development

I develop web applications from the ground up, building responsive front-end interfaces and integrating them with secure, efficient back-end systems. With experience in JavaScript, PHP, and SQL, I create dynamic, data-driven solutions.

3D Modeling

I design and create 3D models using AutoCAD, focusing on technical accuracy and efficient workflows. Through detailed plans and realistic 3D visualizations, I bring concepts to life.

Skills

JavaScript
80%
PHP
85%
C#
95%
Autodesk Inventor
90%

My Experience

2024-2025

Ziply Fiber

Sales Account Executive

As a Sales Account Executive at Ziply Fiber, I’ve successfully managed client relationships, guiding them through the sales process and ensuring their needs are met with tailored solutions. I collaborate closely with both clients and internal teams to deliver results that align with client goals and expectations, driving growth and satisfaction.

2022-2023

Lewis & Clark College

Video Game Developer

As a video game programmer for an earthquake preparedness research project, I developed, tested, and deployed a Unity-based educational game. I maintained the codebase, used Git for version control, and utilized collaborative tools like Trello to ensure timely project delivery and meet deadlines.

Portfolio

Snake Game (JavaScript)

As part of my Networks and Web Development course at Lewis & Clark College, I built a browser-based clone of the classic Snake Game using JavaScript, HTML, and CSS. This project helped sharpen my skills in DOM manipulation, responsive design, and game logic. It’s fully deployed via Netlify—check it out by clicking the link above!

Earthquake Preparedness Game (Unity)

Through the John S. Rogers Science Research Program, I spent two summers (2022 & 2023) developing an educational game as part of a collaborative research project between the Psychology and Computer Science departments. Built in Unity, the game simulates life after a 9.0 magnitude earthquake along the Cascadia Subduction Zone. I contributed to development, testing, and deployment, and helped manage the codebase using Git and collaborative tools like Trello.

HoldTune (Twilio + JavaScript)

HoldTune is a customizable call center hold music system I built using Twilio's programmable voice API. The system allows callers to choose their music genre and even skip tracks while waiting on hold. I developed both the logic and call flow handling in JavaScript, integrating it with Twilio Studio and deployed endpoints. This project gave me hands-on experience with APIs, telephony systems, and real-world user experience design.